Defense vs. Resists vs. Blocking
Ok, been trying to figure this out and haven't. I actually have several questions so I'll split them up to be clear.
1. What does defense do? Is it like chance to block (blocks a percentage of attacks) or does it reduce the dmg. Is it different vs. Melee, ranged, and elemental attacks. Does higher defense have diminishing returns or is 10K ten times better than 1K defense?
2. Shields I think I've got down, they have a change to block. This seems straight forward but I'm not clear how this changes on melee, ranged, and elemental attacks.
3. Resists. If I understand correctly, resists reduce (or increase if negative) the damage done by the specified element. Is it that simple? (Please say yes)
4. What changes (besides base resists) accross levels?
5. I'm hoping to get some low down stuff from the stats guys but what do others of you feel is a good balance between resists, defense, and blocking? Especially assuming you've got to sacrifice a little somewhere.
Ok, been trying to figure this out and haven't. I actually have several questions so I'll split them up to be clear.
1. What does defense do? Is it like chance to block (blocks a percentage of attacks) or does it reduce the dmg. Is it different vs. Melee, ranged, and elemental attacks. Does higher defense have diminishing returns or is 10K ten times better than 1K defense?
2. Shields I think I've got down, they have a change to block. This seems straight forward but I'm not clear how this changes on melee, ranged, and elemental attacks.
3. Resists. If I understand correctly, resists reduce (or increase if negative) the damage done by the specified element. Is it that simple? (Please say yes)
4. What changes (besides base resists) accross levels?
5. I'm hoping to get some low down stuff from the stats guys but what do others of you feel is a good balance between resists, defense, and blocking? Especially assuming you've got to sacrifice a little somewhere.
![Diablo Diablo](/uploads/1/3/3/9/133907423/132768743.jpg)
![Regular Regular](/uploads/1/3/3/9/133907423/128979619.jpg)
Diablo 3 Percent Damage Vs Regular Dmg Game
Apr 02, 2014 Everything you need to know about Diablo 3: Reaper of Souls% Skill Damage and% Elemental Damage. Reaper of Souls% Skill Damage and% Elemental Damage Guide. By Haider Khan Apr 2. Apr 22, 2012 You have a 2h axe that has 11min dmg and 17 max dmg. Onedrive for business for mac. Exanima does altering physique affect dmg women. A random number is then generated in between 11 and 17, let's say 15. Download all icloud files mac. Then your strenght increases this dmg to 25. Pathfinder dex to throw dmg. Hammer of the Ancients does 200% weapon dmg, so 25 x 200% = 50 dmg. In this case, if you were dual-wielding, Hammer of the Ancient counts weapon dmg on your main hand weapon. Oct 31, 2004 Defense vs. Blocking Ok, been trying to figure this out and haven't. I actually have several questions so I'll split them up to be clear. What does defense do? https://filesnew355.weebly.com/blog/caesar-4-free-download-mac. Osx snow leopard dmg download. https://yellowaustralia929.weebly.com/blog/download-wickr-pro-for-mac. Is it like chance to block (blocks a percentage of attacks) or does it reduce the dmg. Is it different vs. Melee, ranged, and elemental attacks.